![]() Currently feeling like this thinking about the story. ![]() I have a lot of other thoughts I need to organize coherently. We must do something." Elsenova states that Sudra's purpose is to keep the Breach in check - as a stabilizing agent of some kind? The Faded Note in AV1 mentions that Trace and (presumably) Hammond are going "upstream - to the Filter, or whatever lies beyond - for answers." To me, the driving question is: what is happening upstream? What did Trace find in the root that caused him to throw away his original precautionary philosophy for genocide? And moreover - who is up there? Who built the Lamassu and the Filter outpost, who is enforcing this stricture against technology transfer? "Clearly there is something gravely amiss here, the barriers between worlds slowly degenerating, and no apparent attempts being made to correct course. I think we may be seeing the beginning of an overall story arc - Hammond's Goodbye note hints at it. ![]() (Also, the note Beware The PatternMind heavily implies that the Sagigans were wiped out by PatternMinds. The only people that we know can pass into the Breach and survive are PatternMinds and certain Arms. The Sagigan tablets refer to them as using the Breach as a weapon and a portal, crossing through it freely - but we know the Breach is deadly to both living creatures and Rusalki. As such, if they went to Sudra and colonized it, it'd explain why they have similar naming schemes and alphabets.īut well, these are my two cents anyway, as someone who's been working on getting the game's lore straightened. That, and Kiengir's culture is basically "Sumerians with laser guns". After all, we know there is a big difference between the time of the 'Kings' and the later matriarchal period. It isn't impossible that the Sagiga left Kiengir after winning the war against the Udug and started settling there, having abandoned the Arms in part because they did come to see things were different. The big question I have on this aspect is that we don't know if there were any actual 'Sudrans' in the first game. (Which are probably related the the Address Bomb in AV1, as the visual effect even looks similar) We see a sprite of Hammond at the end of the credits that looks remarkably similar to the images used during Axiom Verge it's very likely Elizabeth is Trace's partner from the first game.Īs a final aside, it seems possible that the the Sudrans are the ones referred to as the Udug in AV2, as a lot of the discussions of the war in both games seem to line up nicely, especially stuff about the storm/breach bombs. Hammond mentioned in the first game, or a relative of theirs. A new shrine will be in your way.Additionally, since this note is written by Hammond, it's a good time to mention that I am unsure if the Hammond in this game is intended to be the same Dr. To find the coordinates, open your map and look at the bottom right. These Urns hold abilities within them for the human protagonist only. While some may require you to go into Breach Portals as your drone, you will ultimately access these urns outside of the portals. This will make them receive the damage dealt to you. Player Ability Urns are Urns found in the game's overworld. ![]() These ones have the shape of a capsule, and you can use "Sympathy" on them. In the next room, you will find another new enemy, Seg_Dirig. Go left, descend, and then start climbing where the trap is, on the right. You can't attack it, but you can use Mushhus and make it slower. It will attack in a small area when passing near it. Start climbing, and be careful with a new trap. It's recommended to use charged attacks against them. They shoot lasers at you and you can't do much apart from making them slower. The enemy drone will mimic your movements and break the medium Apocalypse Flask on the left side.īeware of a tower of enemies below, called Gu_Gur. After infecting it and using sync, move to the right and hit with your razor. There's a wall blocking your way, but your Musshusradio, even if it's level 1, should reach it. In the new room, use sync on the Dar_Gesnu on the left side. Dar_Gesnu can be turn into an ally or be synchronized with our movements by using Infection.
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